![]() ![]() Metal still does a lot of hand holding and behind-the-scenes management for you, while with Vulkan you are responsible for - literally - everything. I think it should be fairly clear that Vulkan offers higher performance potential then Metal. And I am starting to believe this might be a very reasonable move by Apple. ![]() After reading the spec, I think I understand why. Some folks (me included) were quite dissapointed to learn that Apple is jumping the Vulkan bandwagon. ![]() I hope that some other people here who are curious about GPUs, APIs and API design could offer their thouhgts on the matter. ![]() First of all, a disclaimer: this is mostly from an academic standpoint, I am interested to comparing the APIs, the provided fetures and their relative merits. As Vulkan spec has been released few days ago, I think it might be interesting to look at how it compares to what Apple gives us with Metal. ![]()
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